Interactive tool
Break and Steal an Egg Speed Planner
Work out which zone your Speed already unlocks, how many treadmill steps the next gate needs at your own training rate, and how deep a 3-for-1 merge chain goes from the animals you are holding.
Last checked: 2026-10-01
Planner modes
Plan your next zone push or merge chain
Zone Speed gates come from a named third-party guide, not a developer table. The treadmill rate is yours to measure: this game publishes no steps-per-second figure, so nothing is prefilled for you.
Highest zone your Speed unlocks
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Speed you are holding
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Next zone in the reported order
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Speed still needed for it
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Progress toward the target zone
0%Target: — · Speed needed: — · Steps at your rate: —
Estimated training time: — · Sessions at your length: —
Animals you hold
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Immediate merge results
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Left over after one merge pass
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Deepest chain your stock covers
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Can you reach the tier you asked for?
Add a stock count and a tier to see whether the chain closes.
Base animals required: —
Every reported zone against your Speed
| Zone | Reported gate | Status | Still needed |
|---|
Merge chain reference
Each tier consumes three animals of the tier below, so the base-animal cost is a power of three.
| Chain depth | Base animals | Your stock covers it |
|---|
How to read this result
Add your Speed to see which reported zone you can already farm.
Assumptions: zone gates are taken from a third-party guide; treadmill output is treated as a constant rate; no trail multipliers, offline earnings, guardian behaviour or Cash spending are modelled. Confirm every gate in your own client.
Saved plans
Saved only in this browser. Keep up to five named plans for comparison.
How to use this planner
- Read your current Speed out of the game and type it in. Everything else is measured against that one number.
- Pick a mode. Where am I now names the highest reported zone your Speed covers and the gap to the next one. Reach a target zone lets you choose the zone you are aiming at. Merge pyramid switches to the three-animal merge chain instead.
- Measure your own treadmill rate if you want a time estimate. Stand on the treadmill, note your Speed, train for ten seconds, and divide the gain by ten.
- Save up to five plans in this browser and load them again next session to see how far you have moved.
Data scope
The zone Speed gates and the three-animal merge rule come from named third-party guide pages, not from a developer-published table. They are the inputs this tool uses, not an official API. The treadmill rate is deliberately not preset: this game publishes no steps-per-second figure, so you supply your own measured rate rather than trusting a number someone invented.
Data version: zone-gates-2026-10-01
What each result means
Highest unlocked zone: the deepest zone in the reported order whose Speed gate your current Speed already meets. It says nothing about whether you can survive the escape.
Gap to the next gate: the difference between your Speed and the next zone's reported requirement. This is the number your treadmill has to close.
Steps and training time: your gap divided by the rate you measured. Because the game publishes no steps-per-second value, this figure is exactly as accurate as your own measurement.
Merge chain depth: how many three-for-one merges you can run from the animals you are holding. Each tier up costs three times the animals of the tier below.
Assumptions and limitations
The planner compares your Speed against a fixed list of nine reported gates, the largest being Galaxy at 25,000,000,000. It treats treadmill output as a constant rate, which is only true while your treadmill level and trail multiplier stay unchanged, so every upgrade invalidates a time estimate you saved earlier.
It does not model trail multipliers, Cash income, pickaxe break speed, guardian behaviour, other players interfering with a run, offline earnings, or any drop rate or income value, because none of those have a figure that can be traced to a developer-published source. It also cannot tell you whether a zone is worth farming, only whether your Speed is allowed in.
The merge side is arithmetic rather than prediction: it applies the three-animal rule exactly as reported, and it does not attempt to estimate what the resulting animals are worth.
Speed planner FAQ
Which zone can I farm right now?
Enter your current Speed and the planner names the highest reported zone whose gate you have met. Anything below that is a zone your Speed already covers; anything above it is a zone where a guardian will likely catch you before you bank an animal.
How long until I reach the next zone?
Enter the treadmill steps per second you actually observe and the planner converts the remaining Speed gap into steps, minutes and sessions at that rate. Because the game publishes no steps-per-second figure, this estimate is only as good as the rate you measure.
How many animals do I need to merge up a tier?
Each merge consumes three animals to produce one egg of the next weight tier, so reaching a given tier means 3 raised to the power of that tier in base animals. Merging three times needs 27 base animals, and four tiers needs 81.
Why is the treadmill rate not prefilled?
No verified steps-per-second or Speed-per-step rate is published for this game, and the treadmill gain changes with each upgrade level. Presetting a number would turn a guess into something that looks official, so the tool asks you to measure your own rate instead.
Are the zone Speed gates official?
No. They are reported by a named third-party guide, not by a developer-published table, and this experience is only weeks old, so the gates can be retuned. Confirm each requirement in your own client before committing to a long grind based on it.